hi guys , it is amazing compared to the elder versions , i played raiden 3 after download with the keyboard , very hard to elude the massive bombing attacks .better play it with a joypad .i connected the joypad but when i tried to adjust the controller i got severe problems , the menues are in japanese or whatever , how can we use a controller and make thesettings ? does anybody has an advice ?thanks !
Everything is working 100% in my direct x installation. I have downloaded 3 different versions of Raiden 3 now and all have the same error message. None of them have a file called config.exe. it may just be that i am missing that one file. Let us know if you want me to throw up some screen shots of my file listings / directx settings!
agp texture acceleration download xp
I actually had ppor results on a couple of different systems turning off AGP texture acceleration. It's just one of those things that varry by system, and has to really be tried out before you can tell wither or not it will work for you.Ryan-Flightpro08 :-cool VATSIM Pilot/ControllerZLA ARTCC Senior Controller (C-3)SAN TRACON Lead [link:www.taxiwaysigns.comTaxiwaysigns.com] Scenery Designer-----------------------------My "Home Made" System Specs:Intel Pentium 4 2.2GHz ProcessorTurbo Gamer ATX Mid-Tower with 420W Power SupplyEPoX 4G4A Motherboard with Intel 845G ChipsetVisiontek XTASY GeForce4 128MB Ti4600 (Det 41.03 Drivers)512MB PC2100 DDR RAM40GB Matrox 7200RPM Hard DriveWindows XP Home Edition SP1*No CPU or GPU Overclocking*3dMark2001SE Score: 11298-----------------------------Click [link:ftp.avsim.com/library/esearch.php?DLID=&Name=&FileName=&Author=Ryan+Fretwell&CatID=Root]Here to Download my New American Eagle POSKY CRJ-200!
This page was written by fedaykin, beta, psyno, Vuikie, Sy, ThruYerStErNuM, Chaosratt, Garth, amp_man and ps47 of the Voodoofiles Forums and coded by psyno and fedaykin. We do not take any responsibility for any damaged hardware or the creation of any additional hardware or software problems in your system, though we will do our best to help you resolve any problems that may result. The technical support information contained on this page is accurate to the best of our knowledge and is put forth in good faith, but please be aware that we are also not responsible for the accuracy of any of the statements made. Remember always to backup your files on a regular basis and to use an antivirus scanner on every file you download no matter what the source.
3dfx has been out of business for a few years now. NVIDIA acquired some of 3dfx's technology but does not give technical support any of the 3dfx Voodoo cards. As such, there have been no new official drivers or technical support. However, a number of loyal fans have created drivers for the Voodoo cards, which can be downloaded from 3Dfx section of Falconfly's archive.
One should always try to use the latest original 3dfx drivers before trying any of the other drivers, unless these are the drivers already installed on the system (see How To Find What Card or Drivers You are Using on how to find out what driver version or card you're using). If there is not a fix for your problem listed on this page then the next course of action is to download and install the recommended 3rd party drivers for your card and operating system (in some cases region as well, for the Voodoo3 3500 TV). If this does not work then try one of the two alternate drivers (where applicable). The recommended drivers are labeled as such because of feedback from people who have tried them, but it is possible that another driver set would work better for your specific system configuration and personal needs. If you are absolutely certain that there is not a quick fix for your problem, head over to some good 3dfx forum (www.3dfxzone.it or www.falconfly.de should do) and ask for some help.
The newest version of DirectX can be downloaded from Falconfly's Archive. It is possible to use the latest version of DirectX with any of these video cards, due to the fact that DirectX is able to step down to use older interfaces. You can also install older versions of DirectX over the current version (no need to uninstall). Go Falconfly's Archive and do a search for whatever version you want and then install it.
Since there is no longer any warranty on 3dfx cards (if you didn't know this you do now) and if you feel like getting that extra bit of performance out of it then you can try overclocking. There are many overclocking tools on the Internet that can be downloaded (try the official 3dfx overclock.exe which adds an overclocking tab to the 3dfx Tools in Windows 9x/ME, or you can try Powerstrip or something similar. Note that 3dfx overclock or any other regular overclocking tool will NOT work with the Voodoo5 properly, as it will only overclock the first VSA-100 GPU. Download VSA100 Overclocker if you want to overclock a Voodoo5). You can also edit the card video BIOS using the tdfx bios editor though details on how to do this are not presented here. Once you run the tool you will notice the default clock speed for your card. Start by increasing the clock by 1 MHz at a time and testing it before continuing. This is a slow process but will achieve the most successful overclock. If any graphical errors (e.g. artifacts) appear on your screen or your computer freezes, then you have probably overclocked by too much and should lower the clock rate by 1 or 2 MHz. If you OC by too much and Windows crashes just as it reaches the desktop or before, try booting into Safe Mode and restoring the default clock. All the 3dfx Core and Memory clocks are locked as sync'd; they cannot be de-sychronised. You cannot overclock memory and core seperately.
If a game ever gives you a blue screen of death (or just a crash that requires an immediate restart), you probably have to reinstall your drivers. If the game does not work as described in this section, reinstalling the recommended drivers is a good idea. Also, remember to keep background applications disabled. Use 16-bit color rather than 32-bit color if you do not get a good frame rate with maximum screen resolution or highest texture detail. Only if you are using 16 bit color, no Anti-Aliasing with V-Sync disabled, should you turn down a game's screen resolution or texture quality level. This is just the way 3dfx cards should be used for the best graphics/frame rate tradeoff. An interesting note: 3dfx cards are superior to newer NVIDIA cards in that they have a lower mouse latency (mouse lag) per frames per second, but only if you keep the 3dfx tools setting "Maximum pending buffers" at the lowest setting. In other words the time it takes for your mouse movement to show up on screen is independent of the frame rate much more than it would be on an NVIDIA card.
A. Video hardware has its own resources that sometimes are not fully utilized. As a result, graphical performance can seem sluggish or inconsistent (e.g., your mouse might jump around the screen). For peak performance, ensure you've fully enabled hardware acceleration by performing the following steps:
If your hardware acceleration was set too low, XP might have disabled DirectX for DirectDraw and Direct3D. Ensure that DirectX is enabled for DirectDraw and Direct3D by performing the following steps:
This last series of steps is particularly appropriate if you run Windows .NET Server (Win.NET Server) 2003 because the OS disables hardware acceleration by default. (Microsoft's position is that this acceleration isn't required for typical server functionality.)
The files are damaged or incompatible. Delete (or move to any other location) everything from the client's system folder except the l2.exe file, delete the LineageII.exe, patchw32.dll files from the client's root folder and download the full patch! Delete the hohloma.utx and whitecloak.utx files from the systextures and textures folders, respectively.
Please enable Direct3D acceleration. You can do this by starting dxdiag and enabling Direct3D Acceleration in the Display 1/2 tab after installing DirectX 9.0C (or later) and the latest drivers for your graphics card.
The GeForce 2 architecture is similar to the previous GeForce 256 line but with various improvements. Compared to the 220 nm GeForce 256, GeForce 2 is built on a 180 nm manufacturing process, making the silicon more dense and allowing for more transistors and a higher clock speed. The most significant change for 3D acceleration is the addition of a second texture mapping unit to each of the four pixel pipelines. Some say[who?] the second TMU was there in the original Geforce NSR (NVIDIA Shading Rasterizer) but dual-texturing was disabled due to a hardware bug; NSR's unique ability to do single-cycle trilinear texture filtering supports this suggestion. This doubles the texture fillrate per clock compared to the previous generation and is the reasoning behind the GeForce 2 GTS's naming suffix: GigaTexel Shader (GTS). The GeForce 2 also formally introduces the NSR (Nvidia Shading Rasterizer), a primitive type of programmable pixel pipeline that is somewhat similar to later pixel shaders. This functionality is also present in GeForce 256 but was unpublicized. Another hardware enhancement is an upgraded video processing pipeline, called HDVP (high definition video processor). HDVP supports motion video playback at HDTV-resolutions (MP@HL).[2]
You cannot be certain about the reliability of the Device Manager. On the other hand, manually updating your drivers can be time-consuming and risky. Thankfully, there is a better option. You can use Auslogics Driver Updater to automate the process. After installing this software program, all you need to do is click a button. Auslogics Driver Updater will recognize your processor type and OS version automatically. Moreover, it will download and install the appropriate drivers for your computer. 2ff7e9595c
Comments